I already planned 4 types of assassins in terms of skill, equip, play-style etc... Qi Gong Master: Focusing on magical fighting style ie, pheonix strike, dragon flight, mind blast... Shadow Trapper: Focusing on trap fighting style and use the first shadow to let her cast extra traps so you can save mana. Death Sentry, Wake of imferno, Lightning sentry. Royal Assassin: Focusing on using poison (hence the way kings get assassinated). Venom, shadow disciplines, some martical arts Ninja: Focusing on extra speed and fighting power, and trowing skills. Tiger stike, Dragon claw, Bust of speed, Blade fury. I didn't mention all the skills needed but cobra strike is probably the one which will be required for all types of assassin, 40% leech is a lot, cut to half in nm/hell, you still get 20% leech, and to mana too. I still have to test them all once the expac is released. The ninja is very probable to be able to charge up to 9 charges with extra speed of bust, but he will lack of ma gical damage. I will probably come up with a very versatile assassin for hardcore playing who can deal with all situations.... So what do you think of my plan? any suggestions and comments are welcomed, feel comfortable to criticize me...it's not carved in cement anyway.