I picked up Knights of the Old Republic and Prince of Persia: Sands of Time based on reviews. I needed something to work on while waiting for the WoW beta (and if I don't get accepted). Definitely wanted an RPG fix. Besides, I might go crazy if I didn't have something to finish wasting away my senior year with; my grades aren't suffering enough yet! KotOR is awesome. Same engine as Neverwinter Nights (I'm pretty sure); the gameplay is very similiar, and yet they jazzed it up a whole bunch. Story and atmosphere are both very engrossing. Has the same abundance of side-quests and unique rewards as NWN, and the Dark Side/Light Side relationship seems to be very similiar (in terms of gameplay impact) to the alignment system of NWN. The nice thing though is that all the voice dialogue between your party members really accentuates the distinctions, and helps you to role play much better. For example, in the mission I just finished before coming here, I had to retrieve a Swoop Bike part from an evil gang and return it to a "noble" biker gang (they simply raced and didn't harass people on the streets and whatnot). Well, when I went to get the part, one of the commanders of the evil gang tried to convince me to work for them instead of the good gang. When I started inquiring about what they'd pay me to work for them, one of the members of my party started arguing with this commander guy about how she loved the leader of the other gang, but then the commander started convincing her that she was being used. Of course, she wasn't being used, but this evil commander was manipulating her into thinking so, and had I accepted his offer, it would have switched my allegiance slightly towards the dark side, just in the same way as such decisions affect your alignment in NWN. Eventually I decided not to join the new gang, and 30 seconds later had killed said commander with the help of said party member and other party member (wookie, rarr). Nothing beats hearing wookie roar followed by a nine foot hairball pummeling some dude with dual-weilded swords. I'm going to build a light side Jedi Consular. Consulars are basically what Yoda is, Episode 2 notwithstanding. They focus on force power and diplomatic savvy at the expense of direct combat ability. Other types are Sentinel and Guardian. Guardian is pure combat, I guess what you'd see in Luke Skywalker in RotJ (he shows very little force power, just pro with a saber). The Sentinel is a mix, I would suppose like Qui-Gon or Obi Wan. The Emperor would be a dark side Consular, Darth Maul would be a dark side Guardian, and Count Dooku would be a dark side Sentinel. Anyway, so far it returned the joy to Star Wars after the last movies; definitely has the magic of the originals. Haven't installed Prince of Persia yet, but I've seen several reviews that it's one of the top games of the year - real high production quality.