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tentative warrior builds (beta5)

Discussion in 'Character Building' started by Jakeman, Sep 29, 2004.

  1. Jakeman

    Jakeman MSC Founder and Donator

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    Charge / Berserker - start in battle stance. Charge in (gaining 21 rage). Switch to berserker stance (rage preserved because of tactical mastery). Start slamming. This build also has bloodthirst (guaranteed crit after kill), the cornerstone of any good berserker.

    This build is centered around critical hits. There is a 20% boost to crit dmg (impale). Crits also inflict bleeding (deep wounds) on the enemy. Crits also grant you temporary IAS (flurry). So basically, once you kill the first monster, you turn into a raging maniac (bloodthirst, guaranteed crit after kill).

    As a damage character, you should probably use a two handed weapon. It doesn't matter what type of weapon you use because this build doesn't have any talents that specialize in a particular type of weapon.

    Built with the talent builder.

     
    Last edited: Sep 29, 2004
  2. Jakeman

    Jakeman MSC Founder and Donator

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    Defensive Tank - not much strategy to this build. It has almost the entire Protection tree filled out, plus deflection (+ parry %) in the Arms tree.

    You are a strong tank, but don't have any improved offensive skills. All of the skills for defensive stance are improved (mostly blocking skills, stun skills, damage/armor reduction skills, stun skills, etc), plus you get the concussion blow skill from the Protection tree.

    Obviously this build should use a shield. It doesn't matter what type of one handed weapon you use because this build doesn't have any talents that specialize in a particular type of weapon.

     
  3. Jakeman

    Jakeman MSC Founder and Donator

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    "Normal" Warrior - uses battle stance most of the time. Improved battle stance skills. Can change stances if necessary while still preserving rage (tactical mastery).

    Mortal Strike is the main damage skill, followed by Overpower which can be used after the enemy fends off your attack. Overpower has a high chance of being a critical hit. Critical hits cause bleeding (deep wounds).

    This character also has some passive talents to increase shield blocking and armor rating, and so this character is meant to use a shield.

    This character specializes in one-handed axes.

     

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