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Input Sprockets?

Discussion in 'Mac' started by SpocKirk, Nov 28, 2001.

  1. SpocKirk

    SpocKirk Forum Moderator and Donator

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    I have a Gravis USB Gamepad Pro that won't run in OS X. I emailed Gravis and they replied by saying:
    What's up with that? Is apple working on this?
     
  2. Autolycus

    Autolycus Forum Moderator

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  3. SpocKirk

    SpocKirk Forum Moderator and Donator

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    yeah, but i don't want to pay $15. the crippleware is pretty severe
     
  4. Keeksy

    Keeksy Peasant

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    WTF?!

    Hasn't Gravis heard of HID, Apple's replacement for input sprockets? HID has been around since the March 24, so it's not new technology. Gravis is just pissed they have to write new drivers, and simply refusing to do so until Apple brings back input sprockets won't work. I'm glad Apple ditched that buggy extension based crap. Developers need to stop being lazy, and accept the changes OS X brings. They are for the better. :mad:
     
  5. SpocKirk

    SpocKirk Forum Moderator and Donator

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    I think i'll email them back and ask them about HID. Is there an apple tech info page about it? I want to tell them I talked to apple about the situation and they told me about HID. I need to read up on it though
     
  6. XWRed1

    XWRed1 Peasant

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    Its not even Apple technology, and its a hell of a lot older than 9 months.

    Its part of the USB spec. Unless Gravis is making some weirdo non-standard USB joysticks, they shouldn't have much trouble kicking out OSX drivers.

    Question: Can you put this gravis joystick on, say, a Windows box and have it work? Or is it really tailored for the Mac at the hardware level?
     
  7. SpocKirk

    SpocKirk Forum Moderator and Donator

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    the gamepad is mac/windows compatible. Windows auto-detects it and can be configured in the joystick control panel. In classic, the driver has to be installed, it's just a plugin for input sprockets. My computer will recognize it with system profiler, and i can use gamepad companion
     

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