Discussion in 'Chit Chat' started by cowofwar, Jul 1, 2003.
WIIIIIISE FROM YOW GWAAAAVE
Witness the result:
company - http://www.flagshipstudios.com/
game - http://www.hellgatelondon.com/
video of the game - http://video.google.com/videoplay?docid=-3988890591716802596
It is a Diablo2-like game that has been brought up to modern standards. Coming this year supposedly.
Maaaaan, that's a bump and a half. Three and a half years!!!
Silverfall is supposed to be quite like Diablo.
This is a really old thread.
edit - oops I bumped it again, I thought it was newer since it was on the first page.
cow you were gone for 6 months
Hey I didnt park my car here!
What did I do with my tooth brush?
Flagship is making another game called Mythos.
http://www.mythos.com/ (scrolling screenshots on bottom of page)
From what I have been able to find out, this game will be freely available for download this year. It is very much like Diablo with randomized dungeons and such. I have read things about "thousands" of players interacting online... I am not sure how they will be splitting up the world in terms of servers, instanced games, hosted or nonhosted multiplay, etc. Supposedly they plan to make money on the game somehow, but details are unknown.
The races are:
Each race can choose from many classes.
That actually looks pretty interesting. Thanks for the link Jake.
Hellgate is on the Gamestop site now with a release date of Oct 30, 2007 *grains of salt*
I've seen the reviews for Hellgate, it sounds fun but what I want is Diablo III
d3 would be my first choice as well. But hellgate is written by the former d2 big wigs from blizzard north, so it's the next best thing.
The preorder also grants you beta access before release and a special dye kit for use in-game. Preorder people also get access to an exclusive limited time lifetime subscription offer for $149 which can be seen on this page:
I assume the lifetime subscription replaces whatever monthly fee they will have.
And here is the beta FAQ:
Beta FAQ - http://hellgatelondon.com/beta-f-q
I preordered mine a few weeks ago.
that game looks pretty cool... Argh, too bad it's PC only...
I started playing the preorder beta last night, but they made me agree to a NDA so I probably shouldn't post any details that aren't already known. As Bill Roper and others have said, it's similar to diablo 2 with lots of references and similarities.
My brother was watching me play and he asked me why I wasn't dodging the projectiles. He plays lots of FPS games. The idea of dodging never occurred to me because ranged attacks in WoW can't be avoided by moving. The same was true for many attacks in d2 like guided arrow. In that sense hellgate has a FPS feel to it because you can strafe and avoid. However, that also means you have to actually aim when attacking mobs.
I made a cabalist summoner as a tribute to my first d2 character which was a necromancer. I made him look similar in appearance to the necro. I think this time I won't spec 175 points into strength for an ornate plate.
This information is nothing new, but I thought you guys would appreciate some commentary within the limits of the NDA.
any news if it's coming to the Mac??
I can't find any confirmation on that, but there are lots of google results with interviews hinting at a Mac version.
I got an extra beta invite email. It says that I can forward the invite to a friend if I won't use it. If any windows users on the forum want the invite then send me a PM with your email so I can forward it.
edit - I just gave the invite to kalg.
Well hellgate is in stores now so I guess I can post more info.
I don't like the game myself. I didn't pickup my preorder. They basically made a bad clone of diablo 2. So much of the game is lifted from diablo 2...
You have NPC references throughout the game. Wirt is there and you have to find his leg.
The classes / talents are similar to diablo 2 in all but their names. My summoner was totally a necromancer rip off, with skelemancer-like talents and golemancer-like talents. I also dabbled with the blademaster class whose talents smacked of the barbarian (wirlwind, leep attack, shouts, etc). Those are the only 2 classes I tried out of 6... maybe the others are more unique.
There are many features in the game that came straight from diablo 2 but were given different names. Hellgate has its own version of waypoints, the horadric cube, scrolls of identify / town portal, potions, the stash, etc. Many zones have hellgates in them which are red portals that go to hell zones just like in diablo 2.
Online game structure
The world is composed of small subway stations where everyone can interact, kind of like an interactive battle.net channel. From there you can enter instance portals to fight mobs. The game defaults to solo play within the instances. If you want to join a group then you turn on your group flag when entering an instance which then autogroups you with other flagged people in the same instance. But the content isn't hard enough to warrant grouping, so you have an online game where everyone solos.
Graphics and HUD
It's just personal opinion, but I hate it when games try to employ realistic 3d graphics. It never looks quite right. WoW has the right idea with the cartoony 3d graphics. And I personally don't like a 3d environment for this type of game.
The HUD is bulky, clumsy, and disorienting. The character portrait is just a bunch of inappropriately sized / positioned boxes with no backing. The item slots don't intuitively correspond to parts of your body. The items themselves appear to be fixed dimension images which are then scaled up or down (sup pixelation) to fit into the different sized boxes in the inventory and character screens... there is no standard-sized box unit for items like in diablo 2. The scales are different between the item itself, the inventory window, and the character window. And when you pickup an item to move it within your inventory, the "picked up" image increases in size and is larger than the inventory space that it will occupy when you set it down again. It is very disorienting.
Similar to diablo 2, the mobs in hellgate are loot bombs that explode with tons of items when you kill them. Unlike diablo 2, you can't pick up specific items on the ground and ignore the trash. You have a single button that you spam to pickup all nearby items, after which you can sort through them in your inventory. Unfortunately the inventory is no bigger than in diablo 2. I have been in situations where my inventory is full after clearing one room, and then I have to manually sort it all before I can proceed.
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