Discussion in 'MSC Clan' started by Jakeman, Dec 29, 2005.
FYI, I can make them now.
they're so expensive... not worth making until blizzard makes green bags BoE and the mats for 16/18 slot bags a lot cheaper. doesn't an 18-slot bag cost like 10 or 12 mooncloth plus other mats?
Also, I find it strange that the Onyxia Hide Backpack (drops from Onyxia, of course) is green while the Bottomless bag is blue. Wtf blizzard??
All things aside, it's pretty impressive you managed to lay your hands on that recipe. You must be one of maybe three total people on the server that have it. Where did you find it?
same as the +4 stats... I bought it from a guy who got it from an Eternium box. His box dropped in DM.
you bought the +4 recipe? Most people I know seem to think you're the only one on the server with that enchant. How much did that recipe cost you?
I am not the only one that has +4, but I appear to be the only one that spams it and makes it available to everyone.
I paid a ton for both recipes. The +4 recipe put me in debt, as did the bottomless bag. I will be paying the guy off over the next few weeks.
Hopefully you can sell some bags to help with that.
Doubt it. That recipe is really just for tailor e-peen. The bags are damn near impossible to make.
What Halleck said. The mats are expensive so customers will be few.
But I did not buy the pattern for status... that would be stupid. I mainly want to supply myself with 18 slotters because I am running out of room. I have 67 mooncloth on my mule already.
Get off it Halleck.
saved mooncloth ftw... if you got nothing else to spend it on, might as well.
level 1... 16 backpack + 24 bank = 40 slots
level 60 Jaden... 16 backpack + 10x18 bottomless + 24 bank = 220 slots :O
what the heck are you keeping that takes so much? My FR gear, crit gear and trinkets only take 2 bags total, plus misc stuff and enchanting mats filling bank + 1 more bag.
Repeatable quest turn in fodder?
(didn't mean to sound like a naysayer in last post btw)
1 bag for keys and pets. 1 bag for outfits (indiana jaden and gay jaden). 1 bag for saved items. 3 bags for enchanting mats. The main space is full of miscellany.
Character Bag Slots
1 bag for enchanter rods, felcloth, alternate items to wear. 1 bag for scorge stones, marks of honor, fishing pole, alternate trinkets, etc. 1 bag for consumables. 1 empty bag for loot.
btw, what are the other 18 slotters you can get? Are there any others besides the Onyxia bag? Because...
Onyxia bag = 2 max per kill
That means you will get one every 20 kills on average (1 person out of 40). And at 1 kill per 7 days:
(1 bag / 20 kills) * (1 kill / 7 days) = (1 bag / 140 days)
At roughly 250g material cost per bag with no time investment, it can be argued that the bottomless bag is cheaper... especially when you don't raid Onyxia like me.
not really... if you're in a guild that runs onyxia, most people look down on the bottomless bag as a waste of DKP. If you only wanted your epic class set, and the ony backpacks, you would easily have the dkp to outbid anyone else (at least using Evolve's old system, we switched to a Zero-Sum "RPP" system in the last month)
If you DO run ony, and want the bags badly, you can get them pretty much every time. If you don't, and still want the extra 2 slots on your 10 bags... keep saving mooncloth...
Forgot you had all that space spent with costumes and pets... I don't collect them so I guess that leaves me with a lot more space. I have my backpack full of reagents, potions, mount and hearthstone, with a second bag for alternate gear like FR or crit set... leaves me 3 bags for loot, but I hardly use that much.
I have read that most guilds don't DKP the bags, but rather they leave them to rand 100 since everyone can use them.
But if you insist on DKP bags, that only reinforces my point about time investment. Lots of time is required to climb to the top of the DKP pyramid to be able to win a single bag in a DKP auction. Then you have to climb up again. In a balanced DKP system (lol) the odds should work out to be the same as rand 100.
in the old Evolve DKP system, if you wanted it, you silent-bid a portion of your available DKP to the raid leader. He then tells who can loot based on who whispered him with what bids. Often, people with less overall DKP win items by bidding more of what they have. And not everyone bids on everything.
To give you a sense of the scale of the system, here's some rough values:
Four hours of BWL attempts: +8-10 DKP
One day of MC: +4-5 DKP
Tier 2 Epic Set, contested: usually 40-50dkp
Tier 2 Epic Set, uncontested: 10dkp min bid
Non-set epic: usually 10-30dkp
Onyxia Hide Backpack: usually 4 dkp
Nobody seems to want them enough to really bid on them. If you take down Ony in a joint run, I think the situation might be a bit different.
That's nice, but how does it apply to me as a casual.
consider, you might be able to make a bit of money selling flarecore gear if you have the recipes - just make people bring you everything but the mooncloth, and charge accordingly.
Other than that you have nothing to spend the mooncloth on, so sure, go make bags.
I can make all 5 flarecore pieces. I have yet to sell a single combine.
bags it is then
That sucks. Is that because raid guilds already have tailors that can make that stuff? What would Flarecore stuff be good for besides running MC?
They are just stupidly expensive and not strictly necessary for MC.
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