so i read... http://www.mmocrunch.com/2008/08/28/age-of-conan-a-post-mortem-analysis/ There was a lot of hype surrounding this game but apparently it's not doing well. I know lots of WoW players who left for AoC when it came out, but they are all back playing WoW now. I never played it, but after reading lots of feedback about the game it sounds similar to Shadowbane where the game runs like crap, is buggy, gets hacked a lot, and doesn't have good content. I like to call this the sandbox problem. Speaking strictly about content, many MMO makers think they can make a glorified online sandbox without so much as a jungle gym and they expect people will pay for it and make their own fun. That just doesn't work. You need good content to attract people before they start making their own fun, kind of like hiring a band to play at a club. Player made content is an end not a means. Then of course you have other mistakes like performance problems, bugs, hacks, server issues, etc. That's like a poorly constructed sandbox.